package animator.phantom.controller;

/*
    Copyright Janne Liljeblad

    This file is part of Phantom2D.

    Phantom2D is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    Phantom2D is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with Phantom2D.  If not, see <http://www.gnu.org/licenses/>.
*/

import animator.phantom.gui.BinsAreaPanel;
import animator.phantom.renderer.*;
import animator.phantom.renderer.param.*;
import java.util.*;

public class FileLoadThread extends Thread
{
	private BinsAreaPanel bPanel;
	private Vector<FileSource> addFileSources;

	public FileLoadThread( Vector<FileSource> addFileSources, BinsAreaPanel bPanel )
	{
		this.bPanel = bPanel;
		this.addFileSources = addFileSources;
	}

	public void run() 
	{
		//--- Create thumbnails and select panels.
		for( FileSource addFS : addFileSources )
		{
			addFS.firstLoadData();
			bPanel.currentSelectPanel().addFileSource( addFS );
			addFS.clearData();
			bPanel.currentSelectPanel().reInitSelectPanel();
			bPanel.updateGUI();
		}

		//--- MemoryManager needs to update cache.
		MemoryManager.fileSourcesAdded();
	}

}//end class